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Operation “high as a kite”
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Operation “high as a kite”

In the last post, our party left Steamlake Village cheered by it’s denizens, planning to find the princess egg of the crabee queen. Led by Mordred’s tracking they found a secret stronghold of the Merchant’s Guild in the middle of the mountains, will the debt collectors we’re looking for be inside the fort? It seems you guys feel like we should take it for the glory of the overlord, so let’s see how that goes!

Ok boobs, you heard the guy, what should we do first?

Well, first of all, it seems someone at the tower wants to talk to us.

The crown is angrily vibrating, as if it’s trying to get some attention.

What? Is this why this thing is vibrating? I thought I just had activated some sort of sex toy option.

Nah, back in my overlord days when one of the research interns figured out a way to communicate with us way back when after they got locked in the tower for some reason…

Oh yeah, I remember something like that. Funny guy. Was probably just too high out of Leafling juice.

So… No sex toy mode?

Sadly no, honey. At least not on the crown.

Anyway, wanna pick it up?

Knolden said:
Time to hold a little strategy meeting, check in on the tower to see what research and construction has been done. And see what forces are availible for an attack. This may involved the old "mushrush the gate guards" maneuver!

Hey Ophi! Took you a while to pick up.

Well no one told me this thing could go both ways. What’s up?

We wanted to let you know Lily finished building the infrastructure for the quarry near the ruins where you found me, the mushminions are already happily operating it. Seems they really are fond of dark moist places after all.

That’s great news! We should be able to build some nice rooms for us now.

Ahem… And buildings for my beautiful base, right?

Right right…. Those too.

So. Did anything else pop up?

Yeah! Definitely! Some exciting news, it seems the Shrublings have naturally influenced the Mushminions to take up some new hobbies, we have a couple of new ones, here, let me show you.

What should we look into next? Here, lemme show you my log.

What Elgor should research next?

  • Crystal- elgor will make experiments with the heart to allow a better flow of LP, making it generates more LP per hour and giving us enought energy for a new floor and upgrades for Ophi's armor (49%, 65 Votes)
  • Crabee Biology - Elgor will study the crabees and how they adapt to this cold weather, may allow us to use crabees on our army and other new variants of units (35%, 47 Votes)
  • Forest floor Biome Adaptation- Elgor will research the plants and creatures in the forest floor, it may allow us to understand how the nature work inside the tower, allowing us to create new biomes (16%, 22 Votes)

Total Voters: 134

Loading ... Loading ...

Cool, thanks, these guys can decide now. Anything else?

Yeah! Now that we have all our basics, we should decide what to build next.

That’s great! That means we still have space in the tower?

Yeah, the Hearth has been charging slowly but surely, we have a few floors available now. Here, this is what Lily came up with.

What facility we should build next?

  • War room: 120 stone and 200 wood - allow to strategy planning of outposts and camps. we can define army squads and commanders for our army. Allow minion promotion in ranks (32%, 44 Votes)
  • “Fungeon ”: 100 wood and 100 bricks: A room to store the basic BDSM gear, it allows followers to generate more LP inside it and build more BDSM tools in the future (30%, 42 Votes)
  • Blacksmith: 250 wood and 250 bricks: Allow us to forge new tools, weapons, and other kinky accessories (25%, 35 Votes)
  • Upgrade mushminion lair: Great mushtowers - 350 wood and 350 bricks: The base mushminions are stronger and receive abilities to mimic mushrooms, also allow them to train to advanced classes (12%, 17 Votes)

Total Voters: 138

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Good, with this out of the way, can we get back to our siege now?

Griss said:
The fact that the guild built a fort out here means there's something worth protecting, and I doubt it's just a crab egg. I say we sniff around a bit, see what's going on, and whether we can turn it to our advantage. Plus, free outpost.
ceroxide said:
scout out the location and see if there are any entries or weak spots to take advantage of.

Hmmm, yeah, those new minions will be pretty convenient. Elgor, can you send the mushroom army with a few of those scout guys over here? I’ll show you where we are on the map.

Don’t worry about that, I also found a tool to track the position of the crown, maybe we can even make a command room for us later!

I don’t know if I feel comfortable with that, but sure, we can talk about my privacy later, send them guys. We’re about to do a little bit of a siege.

You’re what?!

Bye Elgor!

Ophi switches off the communicator with a befuddled Elgor in it and turns back to face the party.

Okay, it seems we’re getting some reinforcements, time to brainstorm a way to get into that keep.

I don’t know what you mean, I can eat those guards for breakfast!

Don’t be silly, we can’t eat guards for breakfast!

…

We can’t, right Jota?

Bruh, yeah, definitely not.

See!?

…

Well yeah, Ceres, but we don’t know how many more are inside, we could easily get overwhelmed.

Dvspuss said:
Wendy can ask the local animals and birds about what the guild is doing in there and any other information they might need

Can you do that?

It’s worth a try…

Wendy sings a tune toward the treeline and a dozen birds come out of the bushes and circle around the druid before heading towards the fort. The party (Except Larahmal) patiently waits for their return.

Hey! I can be patient too.

Oh yeah? Let’s see if you can keep quiet for like, twelve lines.

Ahem… The birds come back and land around Wendy, who attentively listens to their chirps.

That’s some d*sney princess shit, dude!

Wow, you people really are amazing.

Tell me about it. I’ve seen so much shit these last few weeks that I’m just taking everything at face value now.

It seems the girl we’re looking for is at the top of the main tower. And that there’s a small platoon of mouse guards with her.

Let’s get her the–

— FUCK.

Got you old man. *snicker*

Anyway, maybe we can find a way for us to sneak inside? We can get the scout shrooms to do that when they get here, and then we can make a plan… For maybe the first time in this comic. Let’s take some rest before the troops arrive.

Surely enough, the next day a group of Scout Shrooms arrive from the tower, Ophi has Ceres explain the situation to them and soon they start sneaking around the fort with their trained leaflings. A short time later the scouts return. They explain there are no other big entrances other than the gate, the only other openings they find are small grates for taking in and out water.

OniedgeLord said:
we don’t need to destroy the fort we can just capture it. it will be great for our minions. (and can double as a brothel)
OniedgeLord said:
try to capture that white haired mouse-girl from the flashback (and Ophi’s imagination). it seems that bleu put her in charge of this area. (tentacle time!!!!)

Well, before tentacles we’ll have to think of a way to get in, let’s see if you guys had any ideas in the meanwhile.

Capturing it does sound great though, it could be a valuable outpost.

It could. But let’s do this one step at a time shall we?

Bee said:
Now this is a crazy idea...What if you try to roll some coins in front of the front guards to distract them, then punch their lights out? Then you could, uh...Steal their helmets that armor probably isn't fitting over our overlord's grabby hands.
Fox said:
Have Mortimer go in with a distraction, asking the gaurds for help, and ambush them, stealing their uniforms to sneak in.

I mean, that could definitely get one or two of us in, but there’s no way we could come out of that with the collector.

Plus, those are some elite guards over there, they won’t be distracted so easily by a few coins, and if I showed up they’d just arrest me on the spot, this is a secret fort after all, no one’s supposed to be here.

Knolden said:
Hmmm. Time to get Overlordy! Gather the army! Have the Druid destroy the walls foundations. Then attack from all sides before they realise whats going on! MUAHAHAHAHA!

We definitely don’t have enough military strength for that yet, unfortunately.

Plus, we should definitely avoid destroying the fort.

Not like I can do those things anyway, as flattering as it is that they think I could.

Genis94 said:
We still have the leaflings with us, right? Why not have the adorable little guys wander up to those guards and let them find out what happens when you hug them the hard way?

That’s…. Not a bad idea, we could have them create a distraction and pray for the best.

That would only work for the guards outside, we need to get them in first.

Moogle said:
Create a trojan horse and infiltrate the keep that way! Then in the dead of night break out of the false horse and search the keep!

That would definitely take way more time than we have, and they would notice us building a thing like that from miles away…

But it’s not a bad idea at all making an invasion from inside… Maybe we can collect the plans we have into something usable, let’s see…

The party brainstorms over the ideas everyone had for a while until a quick flash of inspiration hits our boobyful leader.

That’s it! We don’t have to have a giant horse, we can just send the Leaflings through the water grates and have them rub themselves over everyone inside while we take out the guards at the gates.

Hmmm…. Indeed, without backup we can easily take the patrols and open the gates.

Would you say we’re weeding out the mouse guard?

*snicker* He said weed…

I can have the birds check on the situation inside for us, if the Leafling idea is successful they’ll let us know so we can start our plan.

Sounds great, the sooner we can get to the punching part the better… Boy, I missed having an army and not having to deal with this “tactics and strategy” thing…

Cause that worked great against the goddesses, right?

… But they cheated!

Don’t worry milord, we’ll have our army soon enough!

So I can just stay here and hide behind a rock, right?

Yes, you just stay out of trouble, hopefully this’ll be fast.

Okie dokie.

Okay then, time to get these mouse girls tripping.

Mortimer hides behind a rock, ready to run in case things go south for the girls. The scout shrooms herd a small swarm of Leaflings through the grates in the walls.

Soon enough the party hears squealing coming from the other side of the gate. The screams inside quickly go from “Oooown look at these little babies!”, “They’re so cute!” to “Who drew a giant chessboard in the sky?” and “Why is my hair melting!?”. The guards at the gates look just as confused as I do right now.

Sounds like a success, bear girls, what’s the situation right now?

Wait… Just a little bit longer.

Not long after a woodpecker flies out from the fort and starts pecking a nearby oak tree.
– – • – – – , – – • – – – , – – • – – – !

Go!

Mushrush time!

Forward!

Wheeeeeeeeeeeee!

Hobson said:
It's time for good old fashioned RPG - ******, Pillaging and other Great things!
Kokubo said:
Modred can summon skeletons right? So I say summon a small army of skeletons and gather the mushminions and do a classical zerg rush on the fort! Then infiltrate in the middle of the chaos.

A dozen or so is the best I can do right now friend!

Let’s go, skinny friends! Time to play!

Mordred joins the mushrush to the gates swordfirst, and a small platoon of skeleton soldiers raise from the ground beneath her.

Anzzi450 said:
can wendy use her druid powers summon tree golem/constructs to aid Ohpi in battle? if not just go into her war-bear form.

Bit over my limits over there, big bear claws will have to do!

The party rushes the guards at the gates, who quickly spot them and confidently raise the alarm, but unfortunately for them, no one comes to help.

Without backup from inside the fort the small patrol is quickly dealt with. Using the power of the gauntlets and the rage of a millenial with a crippling bank debt they quickly manage to break open the gates and get inside the fort.

That went smoothly.

Humpf… Not enough to sink my teeth in.

Well, they weren’t expecting an attack so deep in the jungle… Plus, there hasn’t been any military conflict in Lucernia for over a century. The worst they were prepared for were a few monsters from the underdark.

Hehe, it’s been a while since I had a fight, it’s a bit too easy with Jotariel here.

Happy to help pal.

It’s not over yet! We still need to find that girl and claim the fort for us. It seems the girls are already having fun by themselves.

Our Ophi lets out a long breath. It’s her first victory after a long chain of unfortunate events in her life, it’s a bit exhilarating, finally having the power to change something in the world with her own hands.

Make sure no one gets hurt.

What do you mistake me for, a barbarian? Hurting our new followers is a waste! Let’s get them acquainted with their new life under the overlord!

So we just bring them to the tower?

Yeah, I used what I had left on those girls back at the brothel, if we bring them close to the hearth that should be enough to free them from Lucia’s influence.

So… Do you need some blue pills?

Wha–

Sorry bro, little Mordred here doesn’t know a lot of magic, hahaha…

Huff..

I’ll help the troops in the search.

No, just get them organized again, see if any guards didn’t touch the leaflings, we can’t have them ratting us out to Bleu. I’ll look for the collector.

A handful of mushminions is enough to swarm the small fort, and they quickly deal with the few mouse guards who didn’t get affected by the Leafling slime. The bigshrooms deal with carrying the captured girls back to the tower while Ophi goes inside to look for the white haired collector.

You know what, that was a pretty good plan, boobs, I didn’t think you had it in you.

I’m just… Tired. The people with power are rotten, they keep trampling on us and we can’t do anything no matter how hard we try… Maybe with this power I can finally do something. Maybe we can defeat Bleu, and ask Lucia what the hell is she doing to let this kind of thing happen in her watch.

That smug bitch, making everyone call her and her cohorts goddesses… Do keep in mind that by antagonizing Bleu you’re also antagonizing her, don’t think all of this will go unnoticed for too long.

One step at a time, old man…

As Ophi approaches the inner tower a squad of mushminions bring out the handcuffed debt collector.

le randome said:
well, here we are with new friends; you know what that means! BEHOLD, THE GRACEFUL DANCE OF THEIR MOTHERLAND!!!

And this is it, we’re victorious! The remaining mushminions break out in dance as Ophi raises her fist. Seems the little choreography is spreading quickly among the ranks. And now that we have her, all we need is information. Why is Bleu trying so hard to bankrupt all businesses in the island, what does she need the egg for, and where the hell are her pants?!

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